![]() Gaul units are costly to recruit with Berserkers and Warriors as strong offensive units but they move in fairly loose formations. Romans don’t have the best cavalry but make up their strength with infantry and Legionaries. The three factions all have unique basic and specialised units with differing strengths and weaknesses. Army units are trained in a garrison which you need to build in a town or village, and a commander unit is required to be there to oversea this recruitment. Where Praetorians differed from this formula is it got the player focused just on unit tactics and strategies. In most RTS games at the time, you usually had to manage building your base, gathering various resources, as well as managing your army. The game doesn’t appear to be going for historical accuracy like in Commandos 2, rather picking a few poignant battles and letting us run wild. ![]() Players control the Roman army in the campaign and you can play as Gaul (Barbarians) or Egyptian factions in skirmish matches. Praetorians is based on Julius Caesar’s brutal campaigns in Egypt, Gaul and Italy with Marcus Crassus and the events of the Roman civil war.
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